Finance Dashboard
A concept redesign of a cluttered analytics dashboard, focused on cutting the number of clicks it took to find a key number.
Concept
Project type
2 weeks
Duration
UI/UX Design — Open to Internships
I'm Ashutosh, a UI/UX design fresher who turns course briefs and personal projects into interfaces built around real user problems. Looking for an internship where I can learn from an experienced product team.
Concept dashboard mockup
Figma prototype
Areas I'd love to design for
About me
I spend more time understanding a problem than making it look pretty — though I care about that too. I've been building my skills through coursework, personal projects, and design communities, and I'm now looking for my first internship to apply that thinking on a real product with a real team.
I'm comfortable with the basics of the design process — research, wireframes, prototyping, and handoff — and I pick up new tools quickly. What I'm looking for now is mentorship: a team that can show me how design decisions actually play out once they ship.
"Design isn't something you're born knowing — it's something you build, one problem at a time. DICS Institute gave me that foundation. I'm ready to build the rest on the job."
— Ashutosh, UI/UX Design Fresher, DICS Institute
DICS Institute
[UI/UX DESIGNER]
Figma
Main design & prototyping tool
3+
Personal & course projects
Open to
Internships & entry-level roles
Curiosity into craft
Projects
A concept redesign of a cluttered analytics dashboard, focused on cutting the number of clicks it took to find a key number.
Concept
Project type
2 weeks
Duration
A concept exploring simpler money transfers and balance visibility for a retail banking app, with a small reusable component set.
Concept
Project type
3 weeks
Duration
Good morning
Ashutosh
Total balance
£12,450.50
A concept admin panel exploring how an ops team might monitor performance and spot anomalies without needing to ask engineering for a custom report.
Concept
Project type
10+
Screens designed
How I work
Even on a small personal project, I try to run through these four stages rather than jumping straight to screens.
01
Read the brief closely, look at similar products, and note down the real problem before assuming a solution.
02
Turn scattered research notes into a focused problem statement and a couple of user flows, so I know exactly what I'm designing for before opening Figma.
03
Wireframes first, then a high-fidelity prototype, tested on a few classmates or friends along the way.
04
Clean handoff notes, an interactive prototype, and revisions based on feedback.
Skills
Honest levels, not inflated ones — I'd rather show where I am and grow from there.
References
"Design isn't something you're born knowing — it's something you build, one problem at a time. DICS Institute gave me that foundation. I'm ready to build the rest on the job."
sandeep sir, "Where i'm starting from"
"I don't have years of experience yet — I have curiosity, careful research, and the discipline to keep iterating until something works. That's enough to start."
sandeep sir, "Words that Shape my Work"
Get in touch
Currently looking for a UI/UX design internship — remote or on-site, Available immediately . Reach out if you have an opening or just want to talk about design.